Valle Aurora Departamentos en Venta en Playa del Carmen

$ 94,500 usd
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 25.03 cameraFov (float): 71.4427 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 20.8805 cameraTransform (m44f): [{-0.831161, -0.555341, 0.0277126, 360.797}, {-0.556032, 0.830128, -0.041425, 315.133}, {0, -0.0498399, -0.998757, 1.42708}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 3999, 2103] displayWindow (box2i): [0, 0, 3999, 2103] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) L_.B (half) L_.G (half) L_.R (half) L_COLUMNA PISO.B (half) L_COLUMNA PISO.G (half) L_COLUMNA PISO.R (half) L_COLUMNAS.B (half) L_COLUMNAS.G (half) L_COLUMNAS.R (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex.B (half) VRayExtraTex.G (half) VRayExtraTex.R (half) VRayLightSelect.B (half) VRayLightSelect.G (half) VRayLightSelect.R (half) VRayObjectID (uint) VRayRawDiffuseFilter.B (half) VRayRawDiffuseFilter.G (half) VRayRawDiffuseFilter.R (half) VRayRawGlobalIllumination.B (half) VRayRawGlobalIllumination.G (half) VRayRawGlobalIllumination.R (half) VRayRawLighting.B (half) VRayRawLighting.G (half) VRayRawLighting.R (half) VRayRawReflection.B (half) VRayRawReflection.G (half) VRayRawReflection.R (half) VRayRawReflectionFilter.B (half) VRayRawReflectionFilter.G (half) VRayRawReflectionFilter.R (half) VRayRawRefraction.B (half) VRayRawRefraction.G (half) VRayRawRefraction.R (half) VRayRawRefractionFilter.B (half) VRayRawRefractionFilter.G (half) VRayRawRefractionFilter.R (half) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayRawTotalLighting.B (half) VRayRawTotalLightinProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 50.0152 cameraFov (float): 39.5867 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 164.634 cameraTransform (m44f): [{0.118209, -0.751114, -0.649504, 379.585}, {-0.992989, -0.0894154, -0.0773193, 223.55}, {0, 0.65409, -0.756417, 39.044}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 3999, 3635] displayWindow (box2i): [0, 0, 3999, 3635] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex.B (half) VRayExtraTex.G (half) VRayExtraTex.R (half) VRayLightSelect.B (half) VRayLightSelect.G (half) VRayLightSelect.R (half) VRayObjectID (uint) VRayRawDiffuseFilter.B (half) VRayRawDiffuseFilter.G (half) VRayRawDiffuseFilter.R (half) VRayRawGlobalIllumination.B (half) VRayRawGlobalIllumination.G (half) VRayRawGlobalIllumination.R (half) VRayRawLighting.B (half) VRayRawLighting.G (half) VRayRawLighting.R (half) VRayRawReflection.B (half) VRayRawReflection.G (half) VRayRawReflection.R (half) VRayRawReflectionFilter.B (half) VRayRawReflectionFilter.G (half) VRayRawReflectionFilter.R (half) VRayRawRefraction.B (half) VRayRawRefraction.G (half) VRayRawRefraction.R (half) VRayRawRefractionFilter.B (half) VRayRawRefractionFilter.G (half) VRayRawRefractionFilter.R (half) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayRawTotalLighting.B (half) VRayRawTotalLighting.G (half) VRayRawTotalLighting.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (haProEXR File Description =Attributes= cameraAperture (float): 22.3 cameraFNumber (float): 6 cameraFarClip (float): 1000 cameraFarRange (float): 1000 cameraFocalLength (float): 18.0384 cameraFov (float): 63.4427 cameraNearClip (float): 1.12211 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 8.46429 cameraTransform (m44f): [{-0.00872678, -0.999181, -0.0395031, 23.3047}, {-0.999962, 0.00872003, 0.00034469, 18.3928}, {-2.23517e-008, 0.0395041, -0.999219, 1.13539}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 3999, 2999] displayWindow (box2i): [0, 0, 3999, 2999] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) Bloom.B (half) Bloom.G (half) Bloom.R (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLightSelect_COCINA.B (half) VRayLightSelect_COCINA.G (half) VRayLightSelect_COCINA.R (half) VRayLightSelect_DOMO.B (half) VRayLightSelect_DOMO.G (half) VRayLightSelect_DOMO.R (half) VRayLightSelect_SOL.B (half) VRayLightSelect_SOL.G (half) VRayLightSelect_SOL.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (float) atmosphere.B (half) atmosphere.G (half) atmosphere.R (half) background.B (half) background.G (half) background.R (half) defocusAmount (half) effectsResult.B (half) effectsResult.G (half) effectsResult.R (half) lighting.B (half) lighting.G (half) lighting.R (half) noiseLevel (half) reflectionFilter.B (half) reflectionFilter.G (hProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 19.4198 cameraFov (float): 85.6542 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 7.14909 cameraTransform (m44f): [{0.97478, 0.217101, -0.0516728, 16.1353}, {0.223166, -0.94829, 0.225705, 12.972}, {5.96047e-008, -0.231544, -0.972824, 1.15997}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 3999, 2999] displayWindow (box2i): [0, 0, 3999, 2999] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLightSelect_DOMO.B (half) VRayLightSelect_DOMO.G (half) VRayLightSelect_DOMO.R (half) VRayLightSelect_SOL.B (half) VRayLightSelect_SOL.G (half) VRayLightSelect_SOL.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (float) atmosphere.B (half) atmosphere.G (half) atmosphere.R (half) background.B (half) background.G (half) background.R (half) defocusAmount (half) effectsResult.B (half) effectsResult.G (half) effectsResult.R (half) lighting.B (half) lighting.G (half) lighting.R (half) noiseLevel (half) reflectionFilter.B (half) reflectionFilter.G (half) reflectionFilter.R (half) refractionFilter.B (half) refractionFilter.G (half) refractionFilter.R (half) worldNormals.X (half) worldNormals.Y (half) worldNormals.Z (half) worlProEXR File Description =Attributes= cameraAperture (float): 50 cameraFNumber (float): 6 cameraFarClip (float): 1000 cameraFarRange (float): 1000 cameraFocalLength (float): 30.0971 cameraFov (float): 79.4292 cameraNearClip (float): 1.2852 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 9.30219 cameraTransform (m44f): [{-0.884237, 0.466398, -0.0244428, 20.411}, {0.467038, 0.883026, -0.0462773, 20.0113}, {-9.31323e-009, -0.0523359, -0.99863, 0.816394}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 3999, 2999] displayWindow (box2i): [0, 0, 3999, 2999] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) Bloom.B (half) Bloom.G (half) Bloom.R (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayLightSelect_DOMO.B (half) VRayLightSelect_DOMO.G (half) VRayLightSelect_DOMO.R (half) VRayLightSelect_SOL.B (half) VRayLightSelect_SOL.G (half) VRayLightSelect_SOL.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (float) atmosphere.B (half) atmosphere.G (half) atmosphere.R (half) background.B (half) background.G (half) background.R (half) defocusAmount (half) effectsResult.B (half) effectsResult.G (half) effectsResult.R (half) lighting.B (half) lighting.G (half) lighting.R (half) noiseLevel (half) reflectionFilter.B (half) reflectionFilter.G (half) reflectionFilter.R (half) refractionFilter.B (half) refractionFilter.G (half) refractionFilter.R (ha

Valle Aurora Departamentos en Venta en Playa del Carmen

PROYECTO

Valle Aurora es un desarrollo residencial y comercial en el nuevo centro urbano de Playa del Carmen, a solo 7 minutos de la Quinta Avenida y la playas del Mar Caribe.

Cuenta con 4 torres, cada una con 62 departamentos y 9 impresionantes PH de 2 niveles con alberca privada y look off.

Villas de 2 niveles, edificio de oficinas y locales comerciales como restaurantes, cafetería,farmacia, etc.

Disfrute de un hermoso departamento que se encuentra en un impresionante complejo, con un diseño contemporáneo, arquitectura innovadora y lujosos acabados, experimentando la emoción de la vida en Playa del Carmen con la mejor seguridad, privacidad y plusvalía para usted y su familia.

AMENIDADES

  •  Alberca
  •  Spa
  •  Gimnasio
  •  Cancha de Tenis
  •  Cancha de Usos Múltiples
  •  Salón de Eventos
  •  Asoleadero
  •  Asadores
  •  Plaza Comercial
  •  Oficinas
  •  Caseta de Vigilancia
  •  Control de Acceso

Precios desde $1,790,000 pesos mexicanos con 70.46 m2 Hasta $3,889,000 pesos mexicanos con 220.87 m2

ENTREGA: AGOSTO 2020
*PRECIOS SUJETOS A CAMBIO SIN PREVIO AVISO!
Código de Propiedad: 172
County: Centro Urbano
State: Q Roo
Country: Mexico
Price: $ 94,500 usd
My details

Rosy Benet

Certified and Licensed Broker
rose_benet

Contact Me

Compare properties